Battlefield 2042: Screenshot

Battlefield 2042

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Battlefield 2042: Update 1.1.0 ist Live, bringt neue Battlefield Portal Inhalte, XP Events und mehr

Battlefield 2042: Screenshot

Season 1: Zero Hour für Battlefield 2042 ging letzten Monat online und brachte einige neue Inhalte und dringend benötigte Korrekturen für das Spiel. DICE hat nun das Update 1.1.0 veröffentlicht, dass einige neue XP-Events, Änderungen an der Fahrzeugbalance und mehr bietet. Die DMRs werden auch neu ausbalanciert, um ihren „Fernkampfwert“ zu erhöhen.

Fans von Battlefield Portal können sich außerdem auf die neuen Voreinstellungen für Luftüberlegenheit und Bodenüberlegenheit freuen. Bei beiden kann die Anzahl der Fahrzeuge angepasst werden. Außerdem gibt es vier extrakleine Layouts für Ardennenoffensive, El Alamein, Kaleidoskop und Manifest, die sich gut für Team-Deathmatch und Free-for-All eignen.

Weitere Verbesserungen wurden an der Kill Card vorgenommen, die Informationen über den Killer liefert. Assists werden auf der Karte nicht mehr angezeigt, wenn keine Assists an einem Kill beteiligt waren. Weitere Details zum Update findet ihr in den unten stehenden Patchnotizen und in den vollständigen Notizen hier. Das nächste große Update ist derzeit für August geplant und bietet „weitere Korrekturen und Änderungen“. Bleibt dran für weitere Details im kommenden Monat.

Hier klicken, um den Inhalt von strawpoll.com anzuzeigen

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Update #1.1.0

Changelog

General

  • A new widget has been added to the Main Menu which shows how many friends are currently online. You’ll now also see the number of online friends directly in the Social tab.
  • Voice Chat options now show you which device is being used for voice input
  • Resolved some instances where Controllers would not provide input when launching the game
  • You will no longer get stuck at the “party leader selects game” screen in the lobby when the party leader has already entered the next game. Friends stick together!
  • You’ll no longer see Unassigned or Not Set text in menus when using an alternate controller scheme
  • A Party Leader icon has been added to the Social menu
  • Camera settings for Vehicle 3rd person Field of View now apply immediately without having to cycle through camera options again
  • Changing Squads while in a party now automatically sets your VoIP setting to Party
  • The Kill Log sometimes didn’t show all kills made when “Show Kills Made” setting was to ALL. It now properly shows all kills.
  • Weapon Charms should now always be visible on weapons while scrolling through the menu
  • Bonus Missions now show the correct expiration time
  • End of Round visuals for Battle Pass rewards are no longer missing after playing a Portal match
  • The Zoom button now functions correctly when previewing Charms in the catalog
  • Zooming in/out has been made smoother while in preview menus
  • Fixed overlapping icons in Tags for players you’ve taken down
  • Completed Challenges that previously didn’t give out their reward should now retroactively grant them
  • Further new XP events have been added:
    – New Pilot Kill Bonus Event – triggers alongside you snipe and kill the pilot of an air vehicle
    – New Disarming Mine Event – triggers when you disarm an enemy AT Mine using Interact
    – Repair Assist – triggers when someone in a vehicle you recently repaired kills an enemy with that vehicle
  • Reduced XP reward of Spot Assists to 10 XP
  • How Players of the Match are selected is now more consistent
  • Player Icons and Healthbars now update faster when their state changes
  • Made various changes to smooth out the overall camera experience
  • The Kill Card has received several improvements:
    – List of nearby or incoming receivers is now visible on the Kill Card alongside information about the killer
    – If there are no assists involved in a kill then assist will not show on the Killcard
    – There is now an animation for when the Killcard is showing on screen or when hiding or skipping it

Battlefield Portal

  • New game presets Air Superiority and Ground Superiority have been added to the Web Builder
  • You are able to adjust vehicle count in Air Superiority and Ground Superiority game modes
  • AI Soldiers are now better at climbing ladders across Classic era maps
  • Underbarrel attachments can now be resupplied as expected by Ammo Crates
  • Added Ranger to Restrictions tab
  • Teleportation action block now works inside HQs

Audio

  • New and unique character voices have been added for:
    – Battlefield 1942 British Engineer
    – Battlefield 1942 American Anti-Tank
    – Battlefield 1942 German Engineer (aka Günter)
  • Additional voice over lines have been added for Bad Company 2 and Battlefield 3 non-squad soldiers

Maps

  • Added 4 extra-small layouts for existing maps (Battle of the Bulge, El Alamein, Kaleidoscope and Manifest). These are suitable for creating new Vehicle TDM experiences, but they’ll also work with Team Deathmatch and Free-for-All modes
  • Several fixes have been made across Classic era maps to resolve terrain, prop and collision issues
Ich bin ein Nerd aus Leidenschaft, spiele von Shooter bis hin zu Jump & Run Games und habe ein Herz für schönes Story-Telling. Kann den Hype um Spiele wie Battlefield und Co. nicht verstehen, konnte über ein ganzes Jahr Spielzeit in World of Warcraft erreichen bevor es seinen Reiz verlor. Momentan bin ich auf der Suche nach spannenden und herausfordernden Spielen welche es zu bezwingen gilt!
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