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Elden Ring: Shadow of the Erdtree – Patch nerft Swift Slash in PvP, behebt Rolling Sparks Bugs

Elden Ring: Screenshot

FromSoftware hat einen neuen Patch für Elden Ring veröffentlicht, der Balance-Änderungen und Fehlerbehebungen für Waffen und Fertigkeiten aus Shadow of the Erdtree bietet. Zunächst wird der Schaden von Swift Slash, einer Fertigkeit von Backhand Blade für PvP, reduziert. Die Schadensanimation des Vakuumeffekts wurde ebenfalls reduziert.

Zuvor setzten das Goldene Nilpferd und Kommandant Gaius ihre Positionen nicht zurück, wenn sie bekämpft wurden. Sie sollten sich nun in der gleichen Position befinden wie beim ersten Kampf gegen sie, was euch etwas Spielraum beim Betreten der Boss-Arena verschafft. Diejenigen, die den Endboss mit „Rollende Funken“ angreifen, sollten leider beachten, dass der Fehler behoben wurde.

Außerdem wurde ein Fehler behoben, der dazu führte, dass die Parfümflaschen „Blitz“ und „Rasende Flamme“ unter „bestimmten Umständen“ doppelten Schaden verursachten. Positiv zu vermerken ist, dass der HP-Reduktions-Effekt von „Black Knife Tiche“ nicht mehr fehlerhaft ist, so dass sich Feinde nicht mehr heilen, nachdem der Schwächungszauber abgeklungen ist. In den vollständigen Patchnotizen findet ihr weitere Details.


Elden Ring – Patch Notes Version 1.12.3

PvP-exclusive balance adjustments

  • Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill.

General balance adjustments

  • Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage.
  • Extended the throwing attacks range for the following weapons: Smithscript Dagger / Smithscript Cirque
  • Changed the placement of the bosses in the re-fight against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first fight.

Bug Fixes

  • Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected.
  • Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player.
  • Fixed a bug where some special effects of a right-handed weapon would also be applied to the following Weapon Skills when cast with the left hand:
    – Feeble Lord’s Frenzied Flame
    – Discus Hurl
  • Fixed a bug where successfully guarding while attacking using the Thrusting Shield weapon type would consume less stamina than intended.
  • Fixed a bug that prevented players from cancelling the attack recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades weapon type.
  • Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances.
  • Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm weapon was higher than intended when setting an affinity. The status buildup of the heavy attack was also reduced.
  • Fixed a bug where the Faith scaling of the Gazing Finger weapon was not being applied correctly.
  • Fixed a bug where the damage animation of some attacks of the Fire Knight’s Greatsword against players was different than expected.
  • Fixed a bug where the attack affinity of some attacks of the Fire Knight’s Greatsword were different than expected.
  • Fixed a bug that caused some affinities for the following weapons to be higher than intended:
    – Smithscript Dagger
    – Smithscript Cirque
    – Smithscript Axe
    – Smithscript Greathammer
    – Smithscript Spear
    – Golem Fist
    – Smithscript Shield
  • Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect applied by Black Knife Tiche wore off.
  • Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances.
  • Fixed a bug that where the unblockable bite attack of the Golden Hippopotamus boss would connect with players more easily than intended.
  • Fixed a bug that caused text to display differently than expected.
  • Several other performance improvements and bug fixes.

Possible unstable performance fixes

  • For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode.
  • In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance.
  • Please check the Ray Tracing setting in the “System” > “Graphics Settings” > “Raytracing Quality” from the title screen or in-game menu.
  • In the PC Version, the message “Inappropriate activity detected” may appear without cheating.

To fix this issue, please verify the integrity of the game’s files before restarting the game.

  • In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.
Mein “HOBBY” hat mit dem Gameboy und Tetris begonnen und amüsiert mich immer noch bis in die Morgenstunden. Meine Lieblingsspiele sind Strategie/Renn –und Actionspiele. Man probiert jedoch alles aus was Spaß macht. AustriaGaming bietet mir die Möglichkeit mein Hobby mit anderen zu teilen und gemeinsam Spaß zu haben. P.S: “We see us on the Battlefield!”
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