Das Titel-Update 2 für Far Cry 6 ist ab sofort verfügbar. Die Größe des Downloads variiert zwischen 13 GB und 20 GB auf Xbox One und Xbox Series X/S, während PS4-Spieler mit 49 bis 60 GB zu kämpfen haben. PS5-Spieler haben es am schlimmsten, denn das Update ist fast 90 GB groß.
Die PC-Version hat das Update noch nicht erhalten, aber es wird 54 GB groß sein, zusammen mit zusätzlichen 47 GB für das HD Texture Pack. Das Update fügt tägliche und wöchentliche Herausforderungen sowie Unterstützung für die neue Spezialoperation Los Tres Santos hinzu. Die Respawn-Rate der Feinde auf Josés Insel und Martínez Airstrip wurde ebenfalls erhöht, während Verbesserungen der Lebensqualität wie die Möglichkeit, die Titelsequenz zu überspringen, ein Moneda-Tutorial nach dem ersten Aufstand und mehr hinzugefügt wurden.
Einige der Patchnotizen findet ihr unten. Lest hier unseren offiziellen Testbericht für weitere Details.
[amazon box=“B08CP4BWZ9,B09F3WSCTN“ grid=“2″]Patch sizes (based on development environment)
- PlayStation 4: Between 49 GB and 60 GB depending on region
- PlayStation 5: ~90 GB
- Xbox One: between 13 GB and 19 GB
- Xbox Series X/S: between 14 GB and 20 GB
TBD:
- PC: 54 GB + 47 GB for HD Texture Pack
Gameplay updates
- New Daily and Weekly Challenges have been added.
- (Available November 9th) New Special Operation: Los Tres Santos.
- Adjusted the respawn rate of enemies in the following areas: José’s Island and Martínez (Philly’s) Airstrip.
- General performance improvements.
Quality-of-Life changes
- The title sequence can now be skipped like other cinematics.
- The Co-Op menu icon now shows a “!” when Co-Op becomes available for players.
- Corrected several subtitles to better reflect intention, e.g., Resources are now universally called Resolver Materials.
- Added a Moneda tutorial after finishing the first Insurgency.
- Workbench background has been updated to make it less distracting.
- Updated Colorblind mode to fix several issues for players with deuteranopia, e.g., not have white text on yellow background.
Bug fixes
General
- Fixed an issue that could cause a looping death and loading screen situation when an autosave was made while the player was dying.
- Fixed an issue that caused the weekly challenge “Road Rage” to have an identical name to the in-game trophy. The weekly challenge is now called “Road Fatality”.
- Fixed an issue that could cause a player to fall through the world until restarting the game under rare circumstances after crashing a plane into the ground during a co-op session.
- Fixed an issue that could cause the Auto Turret gadget to be permanently equipped when loading a save file.
- Fixed an issue that could cause the Wingsuit to not become available if the player built the Hideout Network facility level 1 before applying the launch day patches.
Photo Mode
- Fixed an issue that could cause connected controllers to continuously vibrate under certain circumstances when opening Photomode.
- Fixed an issue that could cause players to become stuck in Photomode when failing to find a Co-Op partner during matchmaking.